![]() I think I'll just stick with the current scale, even though it makes a Lucrehulk seem half the length of a Super Star Destroyer (which is quite clearly not the case in lore). I ended up with the equation f(x) = 13.418x^0.742 (which I realise isn't logarithmic), which still grossly increased the Executor Dreadnought to an absurdly large size. So, I spent about an hour fiddling around with Microsoft Excel to see if I could format a logarithmic scale or something curved to decrease the size of larger ships. zip file or git clone) Open your preferred command line to the folder with 'main.py' Run pip3 install -r requirements. If I were to follow the linear scale, the Executor would be long enough to fill at least 5 computer screens in length, so there's no way I'm going with that. Usage - newDan1/endless-sky-save-editor Wiki Installation Download and install python 3.8 or above Download and extract the code (via. Endless Sky Ship Builder : If you have an image for a ship that you wish to add into the game, use this program to easily find the coordinates of things like the guns, turrets, and engines, as well as see how it looks like under the different government swizzles. Save/Download- Step 3: Choose to download Tik tok videos you have watched to your device without. The Executor-class Dreadnought is part of both scales, and is quite obviously too large in the linear scale to have in-game. Magisto is one of the best TikTok video editing apps. The image below contains two scales: the current one (where I just "eye-balled" and guessed the size of ships roughly), and a linear scale. Recently, I have been wondering whether the current ship scaling should be altered in AGFFA. Knave is an Eisner and Harvey award winning editor and writer who has written fiction (CULTURES SKELETON, THE ENDLESS SKY, THIS STARRY DEEP). ![]()
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